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This update provides the latest fixes to Microsoft Publisher Bit Edition. Additionally, this update contains stability and performance. When I am trying to instal Microsoft Office Professional Plus for Students this error keep Created on January 30, -us\r
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The history of the graphical user interface , understood as the use of graphic icons and a pointing device to control a computer , covers a five-decade span of incremental refinements, built on some constant core principles.
Several vendors have created their own windowing systems based on independent code, but with basic elements in common that define the WIMP “window, icon, menu and pointing device” paradigm.
There have been important technological achievements, and enhancements to the general interaction in small steps over previous systems. There have been a few significant breakthroughs in terms of use, but the same organizational metaphors and interaction idioms are still in use.
The influence of game computers and joystick operation has been omitted. Early dynamic information devices such as radar displays, where input devices were used for direct control of computer-created data, set the basis for later improvements of graphical interfaces. The concept of a multi-panel windowing system was introduced by the first real-time graphic display systems for computers: the SAGE Project and Ivan Sutherland ‘s Sketchpad.
This computer incorporated a mouse-driven cursor and multiple windows used to work on hypertext. Engelbart had been inspired, in part, by the memex desk-based information machine suggested by Vannevar Bush in Much of the early research was based on how young children learn. So, the design was based on the childlike primitives of eye-hand coordination , rather than use of command languages , user-defined macro procedures, or automated transformation of data as later used by adult professionals.
It was so-called The Mother of All Demos. It had a bitmapped screen, and was the first computer to demonstrate the desktop metaphor and graphical user interface GUI. It was not a commercial product, but several thousand units were built and were heavily used at PARC, as well as other XEROX offices, and at several universities for many years.
It used windows , icons , and menus including the first fixed drop-down menu to support commands such as opening files, deleting files, moving files, etc. In , Xerox engineers demonstrated a Graphical User Interface “including icons and the first use of pop-up menus”. Although not commercially successful, Star greatly influenced future developments, for example at Apple , Microsoft and Sun Microsystems.
Released by digital imaging company Quantel in , the Paintbox was a color graphical workstation with supporting of mouse input, but more oriented for graphics tablets ; this model also was notable as one of the first systems with implementation of pop-up menus.
The Blit , a graphics terminal, was developed at Bell Labs in Lisp machines originally developed at MIT and later commercialized by Symbolics and other manufacturers, were early high-end single user computer workstations with advanced graphical user interfaces, windowing, and mouse as an input device. First workstations from Symbolics came to market in , with more advanced designs in the subsequent years.
The Lisa, released in , featured a high-resolution stationery-based document-centric graphical interface atop an advanced hard disk based OS that featured such things as preemptive multitasking and graphically oriented inter-process communication. The comparatively simplified Macintosh, released in and designed to be lower in cost, was the first commercially successful product to use a multi-panel window interface.
A desktop metaphor was used, in which files looked like pieces of paper, file directories looked like file folders, there were a set of desk accessories like a calculator, notepad, and alarm clock that the user could place around the screen as desired, and the user could delete files and folders by dragging them to a trash-can icon on the screen. The Macintosh, in contrast to the Lisa, used a program-centric rather than document-centric design.
Apple revisited the document-centric design, in a limited manner, much later with OpenDoc. There is still some controversy over the amount of influence that Xerox’s PARC work, as opposed to previous academic research, had on the GUIs of the Apple Lisa and Macintosh, but it is clear that the influence was extensive, because first versions of Lisa GUIs even lacked icons.
However, the Apple work extended PARC’s considerably, adding manipulatable icons, and drag and drop manipulation of objects in the file system see Macintosh Finder for example. The commercial was aimed at making people think about computers, identifying the user-friendly interface as a personal computer which departed from previous business-oriented systems, [11] and becoming a signature representation of Apple products. In , the Apple IIgs was launched. The IIgs was a very advanced model of the successful Apple II series, based on bit technology in fact, virtually two machines into one.
It was released in December Visi On had many features of a modern GUI, and included a few that did not become common until many years later. It was fully mouse-driven, used a bit-mapped display for both text and graphics, included on-line help, and allowed the user to open a number of programs at once, each in its own window, and switch between them to multitask.
Visi On also demanded a hard drive in order to implement its virtual memory system used for “fast switching”, at a time when hard drives were very expensive.
Its similarity to the Macintosh desktop led to a copyright lawsuit from Apple Computer , and a settlement which involved some changes to GEM. This was to be the first of a series of ” look and feel ” lawsuits related to GUI design in the s. GEM received widespread use in the consumer market from , when it was made the default user interface built into the Atari TOS operating system of the Atari ST line of personal computers.
It was also bundled by other computer manufacturers and distributors, such as Amstrad. The application was popular at the time and included a number of programs like Draw, Text and Calendar, as well as attracting outside investment such as Lotus for DeskMate. Workbench was based on an internal engine developed mostly by RJ Mical , called Intuition , which drove all the input events. Workbench presented directories as drawers to fit in with the ” workbench ” theme.
Intuition was the widget and graphics library that made the GUI work. It was driven by user events through the mouse, keyboard, and other input devices. This common consent ended with release of version 2. Starting with Workbench 1. With the introduction of AmigaOS 2. Amiga users were able to boot their computer into a command-line interface also known as the CLI or Amiga Shell.
This was a keyboard-based environment without the Workbench GUI. One major difference between other OS’s of the time and for some time after was the Amiga’s fully multi-tasking operating system , a powerful built-in animation system using a hardware blitter and copper and 4 channels of 26 kHz 8-bit sampled sound. This made the Amiga the first multi-media computer years before other OS’s. But a CLI was included which dramatically extended the functionality of the platform.
It takes its name from the RISC reduced instruction set computer architecture supported. It comprises a command-line interface and desktop environment with a windowing system. Originally branded as the Arthur 1. The Icon bar Dock holds icons which represent mounted disc drives, RAM discs, running applications, system utilities and docked: Files, Directories or inactive Applications. These icons have context-sensitive menus and support drag-and-drop behaviour.
They represent the running application as a whole, irrespective of whether it has open windows. The GUI is centred around the concept of files. The Filer displays the contents of a disc. Applications are run from the Filer view and files can be dragged to the Filer view from applications to perform saves.
Application directories are used to store applications. The OS differentiates them from normal directories through the use of a pling exclamation mark, also called shriek prefix. Double-clicking on such a directory launches the application rather than opening the directory.
The application’s executable files and resources are contained within the directory, but normally they remain hidden from the user. Because applications are self-contained, this allows drag-and-drop installation and removal. The outline fonts manager provides spatial anti-aliasing of fonts, the OS being the first operating system to include such a feature, [22] [23] [24] [25] having included it since before January Because most of the very early IBM PC and compatibles lacked any common true graphical capability they used the column basic text mode compatible with the original MDA display adapter , a series of file managers arose, including Microsoft ‘s DOS Shell , which features typical GUI elements as menus, push buttons, lists with scrollbars and mouse pointer.
The name text-based user interface was later invented to name this kind of interface. Advanced file managers for MS-DOS were able to redefine character shapes with EGA and better display adapters, giving some basic low resolution icons and graphical interface elements, including an arrow instead of a coloured cell block for the mouse pointer.
When the display adapter lacks the ability to change the character’s shapes, they default to the CP character set found in the adapter’s ROM. DESQview was a text mode multitasking program introduced in July It was the first program to bring multitasking and windowing capabilities to a DOS environment in which existing DOS programs could be used. DESQview was not a true GUI but offered certain components of one, such as resizable, overlapping windows and mouse pointing.
One of the best known such graphical applications was Deluxe Paint , a popular painting software with a typical WIMP interface. Windows 1.
The GUI has seen minor redesigns since, mainly the networking enabled Windows 3. The bit line of MS Windows were discontinued with the introduction of Windows 95 and Windows NT bit based architecture in the s. See the next section. The main window of a given application can occupy the full screen in maximized status.
When none of the running application windows are maximized, switching can be done by clicking on a partially visible window, as is the common way in other GUIs. The court case lasted 4 years before almost all of Apple’s claims were denied on a contractual technicality. Subsequent appeals by Apple were also denied. Microsoft and Apple apparently entered a final, private settlement of the matter in GEOS was launched in Originally written for the 8-bit home computer Commodore 64 and shortly after, the Apple II series.
It came with several application programs like a calendar and word processor, and a cut-down version served as the basis for America Online ‘s DOS client. Compared to the competing Windows 3. And it was targeted at 8-bit machines and the bit computer age was dawning.
The standard windowing system in the Unix world is the X Window System commonly X11 or X , first released in the mids. Its original purpose was to allow users of the newly emerging graphic terminals to access remote graphics workstations without regard to the workstation’s operating system or the hardware. X allows a graphical terminal user to make use of remote resources on the network as if they were all located locally to the user by running a single module of software called the X server.
The software running on the remote machine is called the client application. X’s network transparency protocols allow the display and input portions of any application to be separated from the remainder of the application and ‘served up’ to any of a large number of remote users. X is available today as free software.
Although NeWS was considered technically elegant by some commentators, Sun eventually dropped the product. Unlike X, NeWS was always proprietary software. The widespread adoption of the PC platform in homes and small businesses popularized computers among people with no formal training.
This created a fast-growing market, opening an opportunity for commercial exploitation and of easy-to-use interfaces and making economically viable the incremental refinement of the existing GUIs for home systems.
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